February 26, 2020

Part 4

Having put it off for a couple of posts now, these are my NPC stat lines, formatted as (hit dice), (armor class), (normal attacks), (special abilities):

Note: all insects can use scent and vibrations as substitutes for sight, no change in stats if infected
Swarms...

February 23, 2020

Part 3

Picking things back up on this project, let me set out some system assumptions as a baseline for adding mechanics:

Assumed PC Party: 3-5 PCs of Level 1-3 (approx. 8 total HD)

PC Hit Dice: Average 1d6+0/level

Melee Weapon Damage: 1d4 to 1d10

Currency/XP: silver standar...

February 22, 2020

Opening with four straight days of workouts this week was a test for my recovery capabilities, even with the last one being on the lighter side.  I feel good about how my body handled it, but I'm not eager to repeat the experience.

Monday

Type: As Fast As Possible

100 Burp...

February 21, 2020

Part 2

Following along with Paul's method, I took a day or two away from this project to give my subconscious time to be creative.

In my mind, detailing the dungeon environment and detailing the monster design go together; you have to know who/what is using the space to f...

February 19, 2020

Part 1

When it comes to making maps for organic spaces, my main trick is to use the solid noise rendering function in GIMP, apply a black/white threshold transformation to it, and smooth out the resulting spaces as desired.  I got the idea from this video about making ca...

February 17, 2020

About a year and a half ago, Paul made a series of posts on his blog going through his process of designing a dungeon inspired by random rolls (which would end up being the basis for R.A. Salvatore Presents: The Vile Crypt of the Reawakened Sisterhood).  On a whim, I th...

February 15, 2020

Over on Monsters and Manuals, noisms has prompted people to take part in another iteration of the old navel-gazing exercise from the end of the 1970s: picking examples of characters to represent each of the nine alignments from AD&D.  That's something that I haven't don...

February 15, 2020

This is a holiday weekend in my corner of Canada, so it felt like a good opportunity to do some experimenting with my workouts during the week and then attack some tried-and-true routines on the weekend.  Thus, while I did do some stuff on the days that are omitted belo...

February 13, 2020

Last time, I was rather testy at the first half of this adventure.  I did finally power through reading the rest of it, and it was better.  Of course, nothing's perfect, so I figured I might as well give my thoughts on improving the rest of the adventure, too.

The...

February 13, 2020

Rating: C+

Playing Time: About 60 minutes

Whilst browsing YouTube, I got a suggestion for a video about this game (watch with discretion because the video was a full playthrough).  I'm not really a fan of Platform Hell games, but this one had an intriguing premise: your c...

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