May 30, 2020

Well, things have sure gone crazy in certain parts of the world of late.  I'm still in a peaceful situation, fortunately, but my best wishes go out to anyone who's struggling.  If there's aught I can do to help, please don't hesitate to reach out.  I worry that things a...

May 30, 2020

Introduction

I touched briefly on access to magic in the Power Variety post, but I had set aside writing about it at length for this post.

For those who don't know, the term "Vancian magic" comes from the original mechanics of spellcasting in D&D having been inspired by...

May 24, 2020

Introduction


The essence of a D&D game is its adventures, and the core of an adventure is its encounters.  Encounters are what stand directly in the way of the PC accomplishing whatever it is they want to do.  It's possible to have obstacles that aren't encounters (like...

May 23, 2020

Two steps forward, two steps back, or so the records look for this week.  That said, I do feel like things are moving in the right direction overall.  It's a matter of seeing the progress between the numbers.

Sunday

Type: Pass/Fail

Uneven Pull Ups - 2 sets of 10, each...

May 22, 2020

I'm no expert on psychology, but I have been taking a course related to it.  One interesting point from there is that the human mind's ability to develop feelings of happiness, contentedness, well-being, etc. is driven to a significant degree by comparison of their stan...

May 18, 2020

Introduction


Whether split up into three separate books (as in most editions) or included as part of a single volume of rules (as in the Basic line and most OSR derivatives), monsters familiar and fantastical alike have always been a part of D&D.  While I support an inc...

May 16, 2020

In an effort to change things up a bit this week, I decided to focus on my breathing.  Aside from its obvious applicability in a time of a respiratory/cardiovascular pandemic, focused breathing also helps to relieve stress.  Thus, except for my weekend challenge, I did...

May 16, 2020

Introduction

Plenty of adventures modules suggest having a well-rounded party.  It’s not uncommon for players to ask each other what character types they’re playing to limit if not avoid redundancy.  Wizards of the Coast reworked D&D’s mechanics in 3rd edition to make ro...

May 12, 2020

Introduction


Previously, I'd talked about how the DM+1 style brings changes in the distribution of attention, necessitates a roundabout approach to collaboration, and alters pacing.  This time, I want to continue looking at the non-mechanical side of things by talking a...

May 10, 2020

Since the pandemic response has eliminated most of my commuting, I've been using my extra time to take some online courses (as touched on in last week's recap).  There's a lot of legitimate concern about the mental health effects of having people minimize their in-perso...

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