

Looking Over Dungeon Delve: Poisoned Shadows
Premise Assassins are holed up in a sewer hideout beneath a curio shop. Good The ideas for expanding the adventure all have some merit. ...


Looking Over Dungeon Delve: The Catacombs of Koptila
Premise A group of ogres displaced in time are prophesied to return to their colony soon without much regard for the city built on top of...


My Take on the Star Wars Sequel Trilogy: The Rise of Skywalker
I cannot recall any movies ever making me as mad as the Star Wars sequel trilogy did, and I am not even a big Star Wars fan. It is not...


Looking Over Dungeon Delve: Temple of the Zealots
Premise Some serpent cultists are hanging out in a partially-sunken temple. Good While I dislike the second idea for expanding the...


Looking Over Dungeon Delve: Tomb of the Tiefling Empress
Premise A necromancer is plundering an ancient tomb for a ring needed to perform a ritual. Good Assuming the players have a way to find...


Looking Over Dungeon Delve: The Raiders' Hideout
Premise Some gnoll raiders are hiding out in a sandy lair. Good The hook that “[t]he PCs have come to exact a measure of justice for...


Looking Over Dungeon Delve: Orc Stronghold
Premise Some orcs are crashing the local lord’s stronghold. Good The various interpersonal situations between the various orc groups that...
Workout Recap - Week of October 17, 2021
This week had a pretty satisfying array of results. At first, I'd thought I was just underestimating myself subconsciously, but the...


Looking Over Dungeon Delve: The Broken Tower
Premise An old, broken tower is occupied by hostile goblins. Good Having a retreat condition for the goblin minions in area 1 is...


Looking Over Dungeon Delve: Coppernight Hold
Premise A dragon-led kobold band has overtaken a dwarf mine and imprisoned the captured survivors, including some militia from a nearby...





























