Mutable Maps Part 1: Dungeon-Scale
During this last weekend’s Wandering DMs episode, Dan mentioned wanting a way of having overland maps that can change randomly. I don’t...
Workout Recap - Week of March 21, 2021
This was a bland week. Five workouts, none of them particularly special or memorable. So instead, I offer what's on my mind at the...
The Brass Fraternity (Part 5)
Part 4 Here’s the end result: link Since I’m not familiar with running Silent Legions games, there are probably some omissions and...
Workout Recap - Week of March 14, 2021
I'm happy to be back up to five workouts for this week. Timing was a bit wonky for me on Saturday, so I pushed back the weekend...
The Brass Fraternity (Part 4)
Part 3 To recap, this is where the adventure had been left after last post’s efforts to flesh out details about the Brass Fraternity and...
The Brass Fraternity (Part 3)
Part 2 Last time, I put together the basic skeleton of the adventure structure, shown below: A: The PCs are invited to a convention with...
The Brass Fraternity (Part 2)
Part 1 Last time, I started working out an idea seed from which to build a Silent Legions adventure. Let’s continue with that, following...
Workout Recap - Week of March 7, 2021
I was dealing with a shortage of time (and an excess of rage) this week, so I did only four workouts. I'm happy with how they went, but...
The Brass Fraternity (Part 1)
A while ago, I made a couple of post mini-series, Walled Mounds of the Hive-Caller and Cursed Monastery of the Crocodile-Behemoth, where...
My TTRPG Generic Minigame Mechanics
One of the great things about TTRPGs is that pretty much all of them allow players to try doing things that aren’t codified in the rules....